* Unpack your Data036.kom
* Open your Lua Editor
* Locate the BattleFieldBuffFactor.lua
* Open a notepad or (notepad+ much better)
* Copy all the contents then paste it on notepad
* CTRL+F and look for
BUFF_BELSSING_OF_SERAPHIM
*
g_pBuffTempletManager:AddBuffFactor_LUA({
BUFF_FACTOR_ID = BUFF_FACTOR_ID.BFI_BUFF_BELSSING_OF_SERAPHIM,
BUFF_FACTOR = {
BUFF_TEMPLET_ID = BUFF_TEMPLET_ID.BTI_BUFF_BELSSING_OF_SERAPHIM,
RATE = 1,
IGNORE_REGIST_FOR_RATE = TRUE,
BEHAVIOR = {
COMBINATION = {
BUFF_BEHAVIOR_TYPE.BBT_CHANGE_MAX_MP,
BUFF_BEHAVIOR_TYPE.BBT_CHANGE_NOW_MP_PER_SECOND
},
BBT_CHANGE_MAX_MP = {
BUFF_CHANGE_TYPE = BUFF_CHANGE_TYPE.BCT_FIX_VALUE,
FIX_VALUE =
100 <-- Max MP (change the value in your desire)},
BBT_CHANGE_NOW_MP_PER_SECOND = {
BUFF_CHANGE_TYPE = BUFF_CHANGE_TYPE.BCT_FIX_VALUE,
FIX_VALUE = 2
<-- MP charge per sec (change the value in your desire)}
},
This VERY SIMPLE , tidak perlu membuat satu persatuchar / iini langsung semua char !!